Bitburner Hacking Scripts
Evolution of Bitburner Scripts: From hck-1 to Final Version
Introduction
Bitburner is a unique game where players can automate tasks using scripts to hack servers, grow networks, and manage resources. This post explores the evolution of a Bitburner script, tracing the journey from its initial version, hck-1, to the final, fully-featured release. Along the way, we'll highlight improvements and key takeaways from each iteration.
Iteration 1: hck-1
- Objective: Automate basic hacking tasks and learn the game's scripting mechanics.
- Features:
- Simple server scanning and hacking functions.
- Basic logging to track script activity.
- Challenges:
- Limited functionality that handled only basic tasks.
- Inefficient resource usage, leading to slower execution and high system load.
Iteration 2: hck-2
- Objective: Improve script efficiency and expand functionality.
- Features:
- Enhanced server scanning with filters for better targeting.
- Basic error handling to prevent crashes.
- More detailed logging.
- Changes:
- Refactored code to improve readability and modularity.
- Added utility functions to reduce code duplication.
Iteration 3: hck-3
- Objective: Introduce multi-threading and parallel execution.
- Features:
- Multi-threaded operations for simultaneous hacking.
- Parallel execution of grow and weaken scripts for balanced resource usage.
- Changes:
- Implemented dynamic thread allocation based on server capacity.
Iteration 4: hck-4
- Objective: Add a user interface (UI) for real-time monitoring.
- Features:
- UI components to display script progress.
- Real-time updates on hacking status, success rates, and efficiency.
- Changes:
- Integrated React for UI management and real-time state updates.
Iteration 5: hck-5
- Objective: Strengthen error handling and improve security.
- Features:
- Robust error handling for edge cases.
- Security checks for access permissions before executing operations.
- Changes:
- Introduced validation steps and enhanced logging for better debugging.
Iteration 6: hck-6
- Objective: Optimize performance and resource usage.
- Features:
- Real-time performance monitoring to detect bottlenecks.
- More efficient resource allocation for better overall performance.
- Changes:
- Refactored code for streamlined operations and lower system load.
Iteration 7: hck-7
- Objective: Finalize and prepare for deployment.
- Features:
- Full hacking automation with a user-friendly interface.
- Final bug fixes and UI improvements.
- Changes:
- Cleaned up redundant code and improved documentation.
Final Version
- Objective: Deploy the polished script.
- Features:
- Comprehensive automation with real-time UI.
- Robust error handling and extensive documentation.
- Changes:
- Final optimizations for smooth execution and easy setup.
Conclusion
The evolution of the Bitburner script, from hck-1 to its final version, showcases continuous iteration, optimization, and refinement. Key lessons learned included the importance of thread management, error handling, and maintaining a clean, modular codebase. Future improvements could focus on advanced security and performance metrics, as well as further UI enhancements.